ACCORDING TO SCRIPT: Properties and Preferences

Cal Simone

On the way to implementing scripting support in your applications, you're bound to
confront a variety of issues. In this column, I'll give you some pointers for devising
and testing property names and discuss the techniques for handling preferences
through scripting.

PROPERTIES

In an application's scripting vocabulary, a property is an attribute of an object.
Properties can replace variables in if and repeat statements, as well as in
expressions, and a script writer normally uses the AppleScript verbs set and get with
them. Here I'll give some guidelines for coming up with human-language names for
properties and testing the viability of those names within the overall natural style of
the AppleScript language. It's important that properties have names that users can
easily become familiar with. Ideally, users should be able to refer to properties in a
script the way they think or speak about them.

Don't start property names with verbs. Starting property names with verbs
leads to confusion when the property appears in the middle of a sentence. For example,
naming a property disable call waiting leads to commands that don't read smoothly:

set disable call waiting to true
if disable call waiting then ...

 

This is somewhat clearer:

set call waiting enabled to false
if not call waiting enabled ...

 

In fact, in the above case, it would be even better to name the property call waiting
and use an enumeration as its value type (for a discussion of enumerations, see my
article "Designing a Scripting Implementation" in developIssue 21). The choices
enabled and disabled allow grammatically correct sentences, as in the following:

set call waiting to enabled
if call waiting is disabled ...

 

A little creative thinking goes a long way in making it easy for users to work with the
language.

The "the" test. AppleScript allows you to add or remove the word the almost
anywhere in a script without changing the meaning of the script. Many script writers
precede object and property names with the word the to make their scripts easier to
read. Writing your test scripts in this way helps you determine the degree to which
your property names facilitate forming natural sentences.

set the service to "America Online"
if the priority is high then ...

 

Don't confuse attributes and actions. Sometimes setting a property can cause an
immediate change on the screen. In deciding whether to use a property in this
situation, a helpful rule is: When an action is initiated, use a verb; when an attribute
changes (even if it produces immediate visible results), use a property. Another way
of looking at this is if a visible change is immediate, it's OK to use a property, but if an
action has a duration, use a verb.

As an example, the following command causes an immediate change on the screen:

set the font of the third paragraph to "Courier"

 

Even though setting the font property creates a visible change, the font is still an
attribute of the text, not an action. On the other hand, naming a property or
enumerator playing, as shown in the next two commands, is a poor choice, because
playing actually initiates an action:

set playing to true  
set [the] status to playing  

 

Theplaying enumerator value in the second command is fine for obtaining state
information, but a status property should be read-only. Instead of creating a
property to control an action, use a verb. Verbs such as play or start playingare
better suited for actions, as shown here:

play the movie "Wowie Zowie"
start playing the movie "Wowie Zowie"

 

Note that the commands are play and start playing, not play movie or start
playing movie. In an application based on the object model, movie would be an
object class.

The properties property. A properties property enables script writers to
obtain all the properties for a given object in the form of a record by using a
getproperties construct. (I first suggested using records in this column indevelop
Issue 22.) The properties property can also be set with the set command. The
sample properties property shown in Listing 1 can be included as a property of any
object for which you allow the setting of more than one property at a time.

Listing 1. A sample properties property

{   /* array Properties: 5 elements */
   /* [5] */
   "properties",
   'Prop',
   'reco',
   "Property that allows setting of a list
      of properties.",
   reserved, singleItem, notEnumerated,
   readWrite, reserved,
   ...
},

 

Don't require the user to supply all the properties when setting the properties
property -- allow the setting of just one or a few properties.

get the properties of the fourth paragraph
   -- returns font, size, style, and so on
set the properties of the fourth paragraph to ~
   {font:"Helvetica", size:14}

 

PREFERENCES

Developers use a variety of techniques to allow users to set preferences through
scripts. I'll describe three common and easily implemented approaches for dealing
with preference properties in your application class. (These same approaches can be
used to implement document settings or group properties for individual objects within
your application.)

Separate properties for each preference. Implementing preferences as
individual properties works well when you have only a few preferences. For example:

set the connect sound to "Shriek"
set the receive folder to alias "HD:Drop Folder"

 

If you have many preferences, it's inefficient for the user to have to set each property
individually. To solve this, you can implement your preferences as individual
properties (usually in your vocabulary's application class definition) and also include
a preferences property, described next.

A property that includes all the preferences. You can make a single
preferencesor settings property, which is a record that's defined elsewhere in
your vocabulary. To define the elements of the record, create a fake "class" in your
vocabulary, preferably in your Type Definitions Suite, to serve as the definition of the
element labels in a record definition. In the comment field for your "class," be sure to
document clearly that this is a record definition, not an object class. Listing 2
illustrates this technique; for more information, see the section "Define Record Labels
in a Record Definition" in "Designing a Scripting Implementation" in develop Issue 21.

 

Listing 2. A sample preferences property

/* First, define this application property. */
{   /* array Properties: 5 elements */
   /* [5] */
   "preferences",
   'Pref',  
   'cprf,      /* for "preferences class" */
   "Property that allows setting some or all
      of your preferences.",
   reserved, singleItem, notEnumerated,
   readWrite, reserved,
   ...      /* more reserved items */
},
... /* more property definitions */

/* Later, in your Type Definitions Suite, */
/* create a fake class. */
{   /* array Classes: 1 element */
/* [1] */
"preferences record",
'cprf',
"A record containing individual preferences",
{   /* array Properties: 10 elements */
   /* [1] */
   "connect sound", 'CSND', 'itxt',
   "the name of the sound to use when
      connected",
   reserved, singleItem, notEnumerated,
   ...
   /* [2] */
   "receive folder", 'RFLD', 'alis',
   "the folder to place files when received",
   reserved, singleItem, notEnumerated,
   ...
},
{   /* array Elements: 0 elements */
}

 

Lists and records are the two principal constructs in AppleScript that don't lend
themselves to human sentence structure. They are, however, an integral part of the
language and can occasionally help to make the script writer's life easier. When you
use a record to create a preferences property, it's OK to stray a little from strict
natural-language style. Of course, when referring to elements of a list or record, you
should use natural-language style.

As with the properties property described earlier, don't require the user to set all
the individual preferences at once. Allow the setting of just one or a few preferences at
a time:

set the preferences to ~
   {connect sound:"Shriek", ~
    receive folder:alias "HD:Drop folder"}

 

A user can address individual preferences as if they were defined as separate
application properties. To allow for varying user experience with AppleScript, your
application should always accept property specifications for individual preferences
using the technique described above, regardless of whether the user includes the
qualifying phrase of the preferences. For example, both of the following statements
should be allowed:

set the receive folder of the preferences to ~
   alias "HD:Drop Folder"
set the receive folder to alias "HD:Drop Folder"

 

Multiple "group" properties for grouping preferences. If you have many
preferences or want to group the preferences according to similar functionality, such
as those often found in multipaneled dialog boxes, you can create separate properties
for groups of preferences or settings (using the record definition technique just
described). The properties can reflect the groupings you've set up in your graphical
interface:

set the compiler preferences to ~
   {warnings included:true, ~
   default integer size:short integer}

set the drawing settings to ~
   {pen size:{1,2}, shape:circle}

 

A user addresses an individual preference by including in the object property
specification the record that the preference is an element of, as follows:

the pen size of the drawing settings
set the shape of the drawing settings to ~
   rectangle
set the default integer size of the compiler ~
   preferences to short integer

 

PARTING WORDS

Following these guidelines in implementing scriptability in your applications makes it
easier for users to write scripts. Although they may seem like small points, it's the
details that mean the difference between frustration and smooth sailing for the script
writer. Remember to think about the way a user would write or speak about
accomplishing what they want to do. Until next time, I remain your obedient servant on
the AppleScript front. I'll see you on applescript-implementors@abs.apple.com, the
mailing list for scriptability.

CAL SIMONE (AppleLink MAIN.EVENT, Internet mainevent@his.com) wants your
dictionary for the Webster database, which will be used to help resolve human-name
conflicts between different applications and scripting additions. He'll be analyzing the
terms in your vocabulary against others in search of similarities and differences. Send
your 'aete' resources to Cal via AppleLink or the Internet.*

Thanks to Eric Gundrum, Jon Pugh, and Derrick Schneider for reviewing this
column.*